Coding and the arts : connecting CS to drawing, music, animation and more / Josh Caldwell.

By: Caldwell, JoshCall number: 004.071 C145C 2021 Material type: BookBookPublisher: Portland, Oregon : International Society for Technology in Education, [2021]Description: 1 online resourceISBN: 9781564848888Subject(s): Computer science -- Study and teaching | Computer programming -- Study and teaching | Arts -- Computer-assisted instruction | Microcomputers and the arts | Arts in education | Technology and the artsDDC classification: 004.071 C145C 2021 Online resources: ดูปกและสารบัญ (see cover and contents)
Contents:
The intersection of CS and art -- Visual art -- Music -- The physical world -- AI, ML, VR, AR, etc. -- Instructional strategies -- Assessment and feedback.
Summary: "While there are books that discuss the intersection of the arts and computer science (CS), there are none written for K-12 teachers that cover the content overlaps between CS and the arts beyond a single programming environment, and that feature approaches and examples of practicing artists. Coding and the Arts fills that gap. CS sometimes gets a bad rap as dry, isolated and uninteresting work - the pursuit of analytically minded techies working alone. In reality, programming is deeply creative and enables artists of all types to discover new ways to express themselves. In this book, you'll explore how to apply computation to stretch the possibilities in many art forms, as well as how to pave the way for entirely new ones. By approaching programming tools as artistic media, you'll connect the dots between programming, creativity and artistic expression. Along the way, you'll learn from a diverse set of computational artists and teachers who are using technology to push the bounds of traditional artistic media. The book also offers strategies for supporting students in developing as computational artists, including the attitudes and practices that will help them as artists and computer scientists"--
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Includes bibliographical references and index.

The intersection of CS and art -- Visual art -- Music -- The physical world -- AI, ML, VR, AR, etc. -- Instructional strategies -- Assessment and feedback.

"While there are books that discuss the intersection of the arts and computer science (CS), there are none written for K-12 teachers that cover the content overlaps between CS and the arts beyond a single programming environment, and that feature approaches and examples of practicing artists. Coding and the Arts fills that gap. CS sometimes gets a bad rap as dry, isolated and uninteresting work - the pursuit of analytically minded techies working alone. In reality, programming is deeply creative and enables artists of all types to discover new ways to express themselves. In this book, you'll explore how to apply computation to stretch the possibilities in many art forms, as well as how to pave the way for entirely new ones. By approaching programming tools as artistic media, you'll connect the dots between programming, creativity and artistic expression. Along the way, you'll learn from a diverse set of computational artists and teachers who are using technology to push the bounds of traditional artistic media. The book also offers strategies for supporting students in developing as computational artists, including the attitudes and practices that will help them as artists and computer scientists"--

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